Animation System

Animation Header
🎬 Please save an Animation Render as docs/images/anim_header.jpg

1. Timeline & Keyframing

Timeline

Animate any property by clicking the Diamond Icon next to it.

  1. Move Playhead.
  2. Change Value.
  3. Set Keyframe.

2. Anim Graph (Characters)

New state machine system for character logic.

State Machine
State Machine Graph

State Machine

Connect animation states (Idle, Walk, Run).

Blend Spaces

Blend multiple animations based on input (e.g. Speed, Direction).

Parameters

  • Float: Speed
  • Bool: IsGrounded
  • Trigger: Jump