Animation System
🎬 Please save an Animation Render as
docs/images/anim_header.jpg
1. Timeline & Keyframing
Animate any property by clicking the Diamond Icon next to it.
- Move Playhead.
- Change Value.
- Set Keyframe.
2. Anim Graph (Characters)
New state machine system for character logic.
State Machine Graph
State Machine
Connect animation states (Idle, Walk, Run).
Blend Spaces
Blend multiple animations based on input (e.g. Speed, Direction).
Parameters
- Float: Speed
- Bool: IsGrounded
- Trigger: Jump