World & Environment

Sky Header
🌤️ Please save a Sky Render as docs/images/world_header.jpg

The World module controls global lighting, atmospheric effects, volumetric clouds, and gas simulations.

1. Nishita Sky Model

Sky Settings
Please save a screenshot of the Sky Settings Panel as docs/images/world_sky.jpg

Physically based spectral sky model simulating Rayleigh and Mie scattering.

Parameter Description
Sun Elevation Height of the sun (Day/Night cycle).
Air Density Controls Rayleigh scattering (Blue/Red sky).
Dust Density Controls Mie scattering (Haze/Pollution).
Ozone Density Absorption filter for deep blue zenith.
Sun Intensity Brightness multiplier.

2. Volumetric Clouds

Cloud Settings
Please save a screenshot of the Cloud Settings Panel as docs/images/world_clouds.jpg

Ray-marched volumetric clouds with multi-scattering approximation.

Parameter Description
Coverage Amount of clouds (0.0=Clear, 1.0=Storm).
Density Thickness of the cloud layer.
Absorption Light absorption inside clouds (Silver lining).
Detail Scale Frequency of the noise texture.
Wind Speed Movement speed across the sky.

3. Gas & Smoke Simulation

Gas Sim
Please save a screenshot of the Gas Simulation Panel as docs/images/world_gas.jpg

A powerful GPU-accelerated fluid solver for smoke, fire, and explosions.

Simulation Settings

Parameter Description
Grid Size Physical world dimensions of the simulation box.
Buoyancy Upward force based on temperature (Hot smoke rises).
Vorticity Injects small swirling details to prevent diffusion.
Dissipation Rate at which smoke/temperature fades over time.

Rendering (Volumetric Shader)

Parameter Description
Scattering Dual-Lobe Henyey-Greenstein phase function.
Multi-Scatter Approximates internal light bounces for realism.
Blackbody Emits light based on physical temperature (Fire).

4. Force Fields

Force Fields
Please save a screenshot of the Force Field Settings Panel as docs/images/world_forces.jpg

Invisible forces that manipulate the motion of Gas and Smoke simulations.

Type Description
Point Force Radial force. Positive pushes out (Explosion), Negative pulls in (Implosion).
Directional Uniform force in a specific vector direction (Wind).
Vortex Rotational force around a central axis (Tornado).
Turbulence Adds curl noise to break up uniform motion and add chaos.
Drag Resistance force that slows down fluid velocity over time.

Common Parameters

Parameter Description
Strength Magnitude of the force.
Radius Effective range of the force field.
Falloff How quickly the force weakens from the center.
Position 3D World coordinate of the force center.